Temporal Blitz
My submission for 16bits 2025 Caravan Jam
Controls
| Keyboard | Controller | |
| Move | Arrow Keys | D-pad |
| Shoot | Space Bar / Z (v02_1) | A / Cross |
| Bomb | A / X (v02_1) | B / Circle |
| - | - | - |
| Restart | Hold Enter | Hold Start |
| Return to Main Menu | Hold Esc | Hold Select |
| Exit Game | Hold Enter + Esc | Hold Start + Select |
How to play
- Speed kill enemies to earn medals
- You gain rank and bomb by collecting medals
- Rank increases difficulty but multiplies points of a kill
- At rank 3, the rank bar will tick down and medals start to give a flat 25 points (not affected by multiplier)
Points Table
| Enemy | Points |
| Small | 20 |
| Mid | 40 |
| Mid+ | 60 |
| Big | 100 |
| Boss | 500 |
Extra Notes
Some enemy spawn positions have controlled + seeded randomness.
There are occasional jitters/stutters I have not been able to figure out (currently using Godot 4.5.1 Compatibility).
*Update v02*
- Rebalanced several waves to have fixed spawns (some still have controlled randomness)
- Added a boss
- Reworked several wave spawn patterns
- Added a basic options menu
- Added saving highscore and options to file
*Update v02_3*
- Fix timer bug where timer was not paused after quick restart
Credits
- 1Bit Space Arcade Asset Pack(modified) by greatdocbrown under CC BY-SA 4.0
- Chroma Noir Palette by VEXED
- Upheaval (Font) by Brian Kent
- NES Sounds by Basto
- 512 Sound Effects (8-bit style) by Juhani Junkala
- 8-bit theme - Moving Right Along by Wolfgang_

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